Dink'It Golf · 2025–now

A golf app I designed, specced and shipped myself

After my grandad passed, his golf clubs sat in the garage for years until I finally picked them up at 32. I was hooked from the first round, and because I can't leave anything alone, I started building an app.

Role
Founder: product, UX/UI, brand and build
Year
2025–now
Worked with
Claude, and a lot of beta testers
Where
Personal
What I did
Product designUX/UIBrand identityProduct strategyWeb design
Dink'It Golf: A golf app I designed, specced and shipped myself
01

Where it started

It started as a way to find and rank nearby courses. Then shot tracking. Then stats, handicaps, live multiplayer scorecards and a native app. Nearly every feature came from a round where I wanted something that didn't exist yet.

  1. 1

    Find

    Search and rank courses nearby, with hole-by-hole detail before you get there.

  2. 2

    Play

    Track every shot on the course with GPS, with the club you used if you want it.

  3. 3

    Score

    Live multiplayer scorecards that update as each player finishes a hole.

  4. 4

    Improve

    Stats, strokes gained and a handicap that builds as you play.

02

The thinking

Building it myself means every product decision is mine, and so is every consequence. A few of the ones I'm proudest of:

Earn the handicap

New players don't have enough rounds for a proper handicap, but an empty stat on day one feels broken. So you tell Dink'It your handicap when you sign up, and it uses that until you've played three rated rounds. Then the official World Handicap System calculation takes over completely. I chose not to blend the two: a number that's half guess and half maths is harder to trust than either.

Don't let people trip at the start

Location permissions and long sign-up forms are where apps lose people. Dink'It checks what it needs before you need it, rather than throwing an error on the first tee.

Free where it builds the habit

My Bag, where you set up your own clubs, moved from Premium to free. It's what makes the in-game club suggestions possible, so giving it away makes the paid features worth more, not less.

Shot tracking on the course, and the stats it feeds afterwards.
Shot tracking on the course, and the stats it feeds afterwards.

Shot tracking on the course, and the stats it feeds afterwards.

03

Testing it for real

The beta is a closed loop with family, friends and real testers. New sign-ups wait for approval, and after a couple of rounds a short in-app survey asks what's working and what isn't. Ending the beta is a setting, not a rebuild.

04

Inside the app

01

Getting in

Sign up, then a short walkthrough of the two ways to play: GPS shot tracking or a plain scorecard, with clubs logged only if you want them.

  1. Dink'It app screen

    1Splash

  2. Dink'It app screen

    2Create account

  3. Dink'It app screen

    3Scorecard mode

  4. Dink'It app screen

    4Logging clubs

02

Finding a course

Search by town or postcode, see the layout and difficulty before you go, and keep the ones you play most a tap away.

  1. Dink'It app screen

    1Find courses

  2. Dink'It app screen

    2Results

  3. Dink'It app screen

    3Course details

  4. Dink'It app screen

    4Favourites

03

On the course

Pick a nearby course, set the round up, add friends, then play hole by hole. Big targets, few taps, readable in sunlight.

  1. Dink'It app screen

    1Tee off

  2. Dink'It app screen

    2Round details

  3. Dink'It app screen

    3GPS play

  4. Dink'It app screen

    4Scorecard mode

  5. Dink'It app screen

    5Round summary

04

Stats

Free for everyone: the dashboard, handicap and every scorecard you've played, so the habit forms before anything is asked of you.

  1. Dink'It app screen

    1Dashboard

  2. Dink'It app screen

    2Scorecards

05

Premium stats

Where the paid tier earns its keep: strokes gained, round-by-round analysis and comparisons across the same course.

  1. Dink'It app screen

    1Strokes gained

  2. Dink'It app screen

    2Analyse a round

  3. Dink'It app screen

    3Compare rounds

  4. Dink'It app screen

    4Upgrade

06

Friends and your bag

Golf is better with people. Friends, shared rounds and invites, plus a bag that learns your real distances from tracked shots.

  1. Dink'It app screen

    1Friends

  2. Dink'It app screen

    2Friend profile

  3. Dink'It app screen

    3Invite

  4. Dink'It app screen

    4My Bag

05

Why it matters to me

It's the clearest example of how I work: see something, think "I could do that", then actually do it, end to end. And somewhere along the way I think I finally understood why my grandad loved this game so much.

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